1.The multiplication and addition principles
Most counting problems are built from two operations: putting independent choices together, and splitting a count into disjoint cases. The multiplication principle handles the first. If a task has two steps, the first step can be done in ways, and the second can be done in ways no matter which first step was chosen, then the whole task can be done in ways.
Why this is true: write each complete outcome as an ordered pair (first choice, second choice). Each of the first choices can be paired with each of the second choices, and no pair repeats. Laying the pairs out in an -by- grid shows cells, one per outcome. The same reasoning extends to any number of steps: independent steps with options give outcomes.
The addition principle handles 'or'. If an outcome must come from one of several cases that cannot happen at the same time, the total is the sum of the case sizes. The key word is disjoint. If two cases can overlap, adding them counts the overlap twice, and the overlap must be subtracted. That correction is the seed of inclusion-exclusion (Concept 5).
Most errors come from using the wrong operation. A useful test: ask whether every step must be carried out (then multiply) or whether one of several options is chosen (then add). Three soups and four sandwiches give lunches if the diner takes one of each. If the diner takes either a soup or a sandwich, but not both, the count is .
A subtler trap: the number of options at a later step can depend on an earlier choice. Choosing two different cards from a 52-card deck gives ordered pairs, not , because the second card cannot repeat the first. When the count of later options changes with the earlier choice, either split into cases on the earlier choice, or choose the objects in an order that makes each later count constant.
Overcounting is the other danger in products. The multiplication principle is exact only when each outcome corresponds to exactly one sequence of choices. If two different sequences produce the same final object, the product is too large and must be divided by the number of sequences that give the same object. That division is exactly what permutations and combinations do in the next concept.
- Product rule: independent steps with and options give outcomes
- Sum rule: disjoint cases of sizes and give outcomes
- Dependent counts: if later options depend on earlier choices, split into cases or change the order of choosing
Spot it: Every step must happen (multiply), or exactly one of several disjoint options happens (add). Read 'and' as multiply and 'or' as add.
- Adding when every step must be made, or multiplying when only one option is chosen.
- Using a fixed count for a later step when an earlier choice changes its size.
A lunch special takes one soup (3 kinds), one sandwich (4 kinds), and either one drink (2 kinds) or one dessert (3 kinds), but not both. How many different lunch specials are possible?